using System; namespace unity.libwebp.Interop { public unsafe partial struct WebPYUVABuffer { [NativeTypeName("uint8_t *")] public byte* y; [NativeTypeName("uint8_t *")] public byte* u; [NativeTypeName("uint8_t *")] public byte* v; [NativeTypeName("uint8_t *")] public byte* a; public int y_stride; public int u_stride; public int v_stride; public int a_stride; [NativeTypeName("size_t")] public UIntPtr y_size; [NativeTypeName("size_t")] public UIntPtr u_size; [NativeTypeName("size_t")] public UIntPtr v_size; [NativeTypeName("size_t")] public UIntPtr a_size; } }