using System; namespace unity.libwebp.Interop { public partial struct WebPDemuxer { } public unsafe partial struct WebPDemuxer { public MemBuffer mem_; public WebPDemuxState state_; public int is_ext_format_; [NativeTypeName("uint32_t")] public uint feature_flags_; public int canvas_width_; public int canvas_height_; public int loop_count_; [NativeTypeName("uint32_t")] public uint bgcolor_; public int num_frames_; public Frame* frames_; public Frame** frames_tail_; public Chunk* chunks_; public Chunk** chunks_tail_; } }