#if UNITY_EDITOR using UnityEditor; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; using Crosstales.FB.EditorUtil; namespace Crosstales.FB.EditorTask { /// Automatically adds the necessary FileBrowser-prefabs to the current scene. [InitializeOnLoad] public class AutoInitialize { #region Variables private static Scene currentScene; #endregion #region Constructor static AutoInitialize() { EditorApplication.hierarchyChanged += hierarchyWindowChanged; } #endregion #region Private static methods private static void hierarchyWindowChanged() { if (currentScene != EditorSceneManager.GetActiveScene()) { if (EditorConfig.PREFAB_AUTOLOAD) { if (!EditorHelper.isFileBrowserInScene) EditorHelper.InstantiatePrefab(Crosstales.FB.Util.Constants.FB_SCENE_OBJECT_NAME); } currentScene = EditorSceneManager.GetActiveScene(); } } #endregion } } #endif // © 2020-2023 crosstales LLC (https://www.crosstales.com)