using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEditor; using UnityEngine; namespace Assets.Plugins.ImaginationOverflow.UniversalDeepLinking.Editor.Ui { public class DocumentationWindow { [MenuItem("Window/ImaginationOverflow/Universal DeepLinking/Documentation", priority = 1)] public static void Show() { Application.OpenURL("https://universaldeeplinking.imaginationoverflow.com/docs"); } } public class ReviewWindow { [MenuItem("Window/ImaginationOverflow/Universal DeepLinking/Review", priority = 9)] public static void Show() { #if UDL_DLL_BUILD Application.OpenURL("https://assetstore.unity.com/packages/slug/125172"); #else Application.OpenURL("https://assetstore.unity.com/packages/slug/135654"); #endif } } }