using System; namespace unity.libwebp.Interop { public unsafe partial struct WebPIterator { public int frame_num; public int num_frames; public int x_offset; public int y_offset; public int width; public int height; public int duration; public WebPMuxAnimDispose dispose_method; public int complete; public WebPData fragment; public int has_alpha; public WebPMuxAnimBlend blend_method; [NativeTypeName("uint32_t [2]")] public fixed uint pad[2]; public void* private_; } }