using System; using System.Runtime.InteropServices; namespace unity.libwebp.Interop { public unsafe partial struct WebPDecBuffer { public WEBP_CSP_MODE colorspace; public int width; public int height; public int is_external_memory; [NativeTypeName("union (anonymous union at libwebp/src/webp/decode.h:207:3)")] public _u_e__Union u; [NativeTypeName("uint32_t [4]")] public fixed uint pad[4]; [NativeTypeName("uint8_t *")] public byte* private_memory; [StructLayout(LayoutKind.Explicit)] public partial struct _u_e__Union { [FieldOffset(0)] public WebPRGBABuffer RGBA; [FieldOffset(0)] public WebPYUVABuffer YUVA; } } }