using unity.libwebp; namespace WebP { public class Info { public static string GetDecoderVersion() { uint v = (uint)NativeLibwebp.WebPGetDecoderVersion(); uint revision = v % 256; uint minor = (v >> 8) % 256; uint major = (v >> 16) % 256; return $"{major}.{minor}.{revision}"; } public static string GetEncoderVersion() { uint v = (uint)NativeLibwebp.WebPGetEncoderVersion(); uint revision = v % 256; uint minor = (v >> 8) % 256; uint major = (v >> 16) % 256; return $"{major}.{minor}.{revision}"; } } }