27 lines
614 B
C#
27 lines
614 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.Rendering
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{
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/// <summary>
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/// Interface to extend to provide UI
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/// </summary>
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public interface ICoreRenderPipelinePreferencesProvider
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{
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/// <summary>
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/// The list of keywords
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/// </summary>
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List<string> keywords { get; }
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/// <summary>
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/// The header of the preferences
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/// </summary>
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GUIContent header { get; }
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/// <summary>
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/// The main method to render the user interface
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/// </summary>
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void PreferenceGUI();
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}
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}
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