c0b5164915
Completed the In-Editor NPC designer Tomorrow I will work on making it import presets made in game.
311 lines
18 KiB
Plaintext
311 lines
18 KiB
Plaintext
Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.15f1 (e8e88683f834) revision 15263878'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.15f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/Work/Firstborn
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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61508
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Successfully changed project path to: C:/Work/Firstborn
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C:/Work/Firstborn
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [19180] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 146238287 [EditorId] 146238287 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [19180] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 146238287 [EditorId] 146238287 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Initialize engine version: 2021.3.15f1 (e8e88683f834)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets
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Direct3D:
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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EditorAssembliesLoaded (0ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Unloading 3615 unused Assets / (9.6 MB). Loaded Objects now: 7800.
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Memory consumption went from 434.0 MB to 424.4 MB.
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Total: 15.265300 ms (FindLiveObjects: 1.383800 ms CreateObjectMapping: 2.206400 ms MarkObjects: 4.920400 ms DeleteObjects: 6.753100 ms)
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========================================================================
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Received Import Request.
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Time since last request: 354125.612918 seconds.
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path: Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Sele.prefab
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artifactKey: Guid(34c9e97e436574d42b33d2423c65e8f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/RPG Creation Kit/Prefab Library/AI/[AI] 00Sele.prefab using Guid(34c9e97e436574d42b33d2423c65e8f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8ea760da88d55cf3efa06c3373941071') in 115.193021 seconds
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========================================================================
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 4.33 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <d6232873609549b8a045fa15811a5bd3>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <d6232873609549b8a045fa15811a5bd3>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <d6232873609549b8a045fa15811a5bd3>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <63965ae56af7489797f355b7c1211ab2>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
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SetLoadedEditorAssemblies (1ms)
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RefreshPlugins (4ms)
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ProcessInitializeOnLoadAttributes (645ms)
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ProcessInitializeOnLoadMethodAttributes (231ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (24ms)
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Platform modules already initialized, skipping
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7085 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 90 unused Assets / (4.9 MB). Loaded Objects now: 7878.
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Memory consumption went from 457.4 MB to 452.4 MB.
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Total: 10.448100 ms (FindLiveObjects: 0.989700 ms CreateObjectMapping: 1.252300 ms MarkObjects: 6.665300 ms DeleteObjects: 1.538700 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 4.27 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <d6232873609549b8a045fa15811a5bd3>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <d6232873609549b8a045fa15811a5bd3>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <d6232873609549b8a045fa15811a5bd3>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <63965ae56af7489797f355b7c1211ab2>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
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Domain Reload Profiling:
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (70ms)
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EndReloadAssembly (1717ms)
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LoadAssemblies (120ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (374ms)
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ReleaseScriptCaches (3ms)
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RebuildScriptCaches (75ms)
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SetupLoadedEditorAssemblies (1046ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (13ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (4ms)
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BeforeProcessingInitializeOnLoad (124ms)
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ProcessInitializeOnLoadAttributes (638ms)
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ProcessInitializeOnLoadMethodAttributes (258ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (19ms)
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Platform modules already initialized, skipping
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Refreshing native plugins compatible for Editor in 9.98 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7085 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 90 unused Assets / (4.9 MB). Loaded Objects now: 7893.
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Memory consumption went from 457.4 MB to 452.4 MB.
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Total: 6.719500 ms (FindLiveObjects: 0.733900 ms CreateObjectMapping: 0.685400 ms MarkObjects: 3.874500 ms DeleteObjects: 1.424600 ms)
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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AssetImportWorkerClient::OnTransportError - code=10054 error=An existing connection was forcibly closed by the remote host.
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