Firstborn/Assets/Daz3D/_Cage/GP2cage3_484624/GP2cage3-barriv.mat
Schaken-Mods 959e80cf72 assets upload
assets upload description.
2023-03-28 12:16:30 -05:00

125 lines
3.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3951342375549394559
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GP2cage3-barriv
m_Shader: {fileID: -6465566751694194690, guid: b41c09bad8e323a45a23edea43224784,
type: 3}
m_ValidKeywords: []
m_InvalidKeywords:
- IRAYUBER_GLOSSYCOLORACTIVE
- _DOUBLESIDED_ON
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2000
stringTagMap:
MotionVector: User
disabledShaderPasses:
- MOTIONVECTORS
- TransparentBackface
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AmbientOcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DiffuseMap:
m_Texture: {fileID: 2800000, guid: bd690860cc8e28d44a6ff5ff43dd38ae, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionStrengthMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GlossinessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 2800000, guid: 2c3d9d20181bb0042b9a066a7b1acef8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RoughnessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 2800000, guid: df19c74579fb160468c6ad1581829ab1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularStrengthMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- ROUGHNESS_IS_SMOOTHNESS: 0
- _Alpha: 1
- _DiffuseMultiplier: 1
- _EmissionExposureWeight: 0
- _EmissionStrength: 1
- _Glossiness: 0
- _Height: 0.18
- _HeightOffset: 0.25
- _Metallic: 0
- _Normal: 1
- _QueueControl: 1
- _QueueOffset: 0
- _Roughness: 1
- _SpecularStrength: 1
m_Colors:
- _Diffuse: {r: 0.5764706, g: 0.5764706, b: 0.5764706, a: 1}
- _Emission: {r: 0.18039216, g: 0.18039216, b: 0.18039216, a: 1}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecularColor: {r: 0.41960785, g: 0.3372549, b: 0.3137255, a: 1}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []