Firstborn/Logs/AssetImportWorker0.log
Schaken-Mods 4cdbd64fd2 Optimizes and fixes
Added ownership to all items, added perk points for certain things, added a male outfit, going thru and removing all BLEND files and replacing with FBX, fixed a few errors when loading between scenes, moved Wothabs Entry door a little so its not at the border of a cell, Joe Biden sucks.
2023-05-11 00:27:44 -05:00

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Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.24f1 (cf10dcf7010d) revision 13570268'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.24f1-x86_64\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Work/Firstborn
-logFile
Logs/AssetImportWorker0.log
-srvPort
49619
Successfully changed project path to: C:/Work/Firstborn
C:/Work/Firstborn
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [38824] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3902648187 [EditorId] 3902648187 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [38824] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 3902648187 [EditorId] 3902648187 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 564.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.24f1 (cf10dcf7010d)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12129 MB
Driver: 31.0.15.2756
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56152
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Registered in 0.009170 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 314.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.512 seconds
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RefreshPlugins (314ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.011123 seconds.