MaterialQuality Utilities MaterialQualityUtilities PixelPerfectCamera UnityEngine Experimental Rendering CinemachineUniversalPixelPerfect Universal Light2D Light2DBlendStyle Renderer2DData CompositeShadowCaster2D ShadowCaster2D ShadowCasterGroup2D AssetModificationProcessor Sysroot UnityEditor LinuxStandalone ChannelClient Unity MPE ChannelClientScope ChannelService ChannelScope EventDataSerialization EventService RoleProviderAttribute ProcessEvent ProcessLevel ProcessState RoleCapability ChannelInfo ChannelClientInfo ProcessService TerrainToolShortcutContext Experimental TerrainAPI TerrainInspectorUtility BrushGUIEditFlags RepaintFlags IOnPaint IOnSceneGUI IOnInspectorGUI TerrainPaintTool<> TerrainPaintUtilityEditor NavMeshBuilder NavMeshVisualizationSettings PrefabStage SceneManagement PrefabStageUtility CollectImportedDependenciesAttribute AssetImporters AssetImportContext SpriteImportData TextureGenerationOutput SourceTextureInformation TextureGenerationSettings TextureGenerator FBXMaterialDescriptionPreprocessor SketchupMaterialDescriptionPreprocessor ThreeDSMaterialDescriptionPreprocessor AssetImporterEditor AssetImporterEditorPostProcessAsset ScriptedImporterEditor ScriptedImporter ScriptedImporterAttribute NavMeshPathStatus UnityEngine NavMeshPath ObstacleAvoidanceType NavMeshAgent NavMeshObstacleShape NavMeshObstacle OffMeshLinkType OffMeshLinkData OffMeshLink NavMeshHit NavMeshTriangulation NavMesh AvatarMaskBodyPart UnityEditor Animations AvatarMask IAnimationJob UnityEngine Experimental IAnimationJobPlayable IAnimationWindowPreview AnimationHumanStream AnimationScriptPlayable AnimationStream TransformStreamHandle PropertyStreamHandle TransformSceneHandle PropertySceneHandle AnimationSceneHandleUtility AnimationStreamHandleUtility CustomStreamPropertyType AnimatorJobExtensions MuscleHandle PixelPerfectRendering UnityEngine Experimental U2D SpriteBone Profiler PhotoCaptureFileOutputFormat XR WSA WebCam PhotoCapture PhotoCaptureFrame VideoCapture CapturePixelFormat WebCamMode CameraParameters PlayerLoopSystemInternal LowLevel PlayerLoopSystem PlayerLoop Initialization EarlyUpdate FixedUpdate PreUpdate Update PreLateUpdate PostLateUpdate ConnectionTarget Networking PlayerConnection IConnectionState VertexAttribute Rendering RenderingThreadingMode LocalizationAsset UnityEditor SpriteShapeParameters UnityEngine Experimental U2D SpriteShapeSegment SpriteShapeRenderer SpriteShapeMetaData ShapeControlPoint AngleRangeInfo SpriteShapeUtility TerrainCallbacks UnityEngine Experimental TerrainAPI TerrainUtility BrushTransform PaintContext TerrainPaintUtility ProgressBar UnityEditor UIElements